Ns3 uses C++ programs or python scripts to define simulations. Ns-3 also supports a real-time scheduler that facilitates a number of “simulation-in-the-loop” use cases for interacting with real systems. For instance, users can emit and receive ns-3-generated packets on real network devices, and ns-3 can serve as an interconnection framework to add link effects between virtual machines.
Need for Ns3 projects:
- Ns3 projects was designed to improve scalability, modularity, coding style, and documentation.
- Several C++ design patterns such as smart pointers, templates, callbacks, and copy-on-write are leveraged
- The Internet nodes are designed to be a more faithful representation of real computers, including the support for key interfaces such as sockets and network devices, multiple interfaces per nodes, use of IP addresses, and other similarities.
- Design architecture to support the open-source networking software like routing daemons, kernel protocol and packet trace analyzer
- To reduce the need to port or rewrite models and tools for simulation.
Merits of ns3 projects:
- Wide range of use, both optimization and expansion of the existing networks and also design of the new network can be used
- Particularly applicable for design and optimization of medium and large network
- Ns3 projects is flexible, vivid and visual to use simulator for teaching
- Forecast function of network simulation is unmatched by any other method.
- It has low initial application cost.
- It’s simulation results are reproduced and easily analysis
Have high reliability
Ns3 features:
- It has cross layer features like tracing and packet tags. This means,
- Allow to report events across non-contiguous layers
- Small units of information attached to packets
- Running routing daemons on NS-3
- Run unmodified POSIX programs under simulation
- Packets can be saved to PCAP files, in a real format
- It’s an real time scheduler like simulation events synchronized to “wall clock time”
Run Linux Kernel TCP/IP stack under simulation
Types of routing protocols in ns3 Projects:
- IPV4 AODV (Ad Hoc On Demand Distance Vector)
- Dynamic Source Routing (DSR)
- IPV4 Static Routing (supports both uncast and multicast)
- IPV4 OLSR (Optimized Link State Routing)
- IPv4 DSDV (Destination Sequenced Distance Vector)
- Ipv4NixVectorRouting (a more efficient version of global routing)
- Ipv4ListRouting (used to store a prioritized list of routing protocols)
- Ipv4GlobalRouting (used to store routes computed by the global route manager)
- Ipv6StaticRouting
- Ipv6ListRouting (used to store a prioritized list of routing protocols)
Ongoing Ns3 Projects for MS Students
Ongoing Ns3 Projects for B.E,B.Tech Students
Ongoing Ns3 Projects for M.E,M.Tech Students
Ongoing Ns3 Projects for PhD Scholars
Ns3 Video Tutorial
Ns3 Video Tutorial – Latest NS3 Projects Output
Ns3 Tutorial
Ns3 Tutorial – Guide to Various Network Projects
Journal Support
Paper Publication for NS3 Simulation Projects